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Patch & vulnerability status

VirtualGL-Utils 3.0.1

Latest tracked version 3.0.1. Release status, tracked CVEs, and automated cross-platform patching for VirtualGL-Utils.

PlatformLatest versionCVEs trackedLast checked
Windows3.0.102024-12-06

Why keeping VirtualGL-Utils patched matters

Unpatched third-party applications are one of the most common ways attackers get in: 57% of breached MSP clients and 32% of ransomware cases trace back to a missing patch. Every VirtualGL-Utils release that fixes a security bug is public, so attackers see it too, and an out-of-date install becomes a documented way in. Tracking the installed version on every machine and closing the gap quickly is what turns a disclosed CVE into a non-event.

How Lavawall® patches VirtualGL-Utils

Lavawall® watches VirtualGL-Utils releases and CVEs continuously, ranks each update by risk, and deploys it across your whole fleet, Windows, macOS, and Linux, from a single agent, independently of your RMM. You get one place to see which machines are behind on VirtualGL-Utils, one policy to bring them current, and timestamped evidence for audits.

Frequently asked questions

What is the latest version of VirtualGL-Utils?
Lavawall tracks VirtualGL-Utils at version 3.0.1 (last checked 2024-12-06). New releases are monitored continuously and can be deployed automatically across your fleet.
Does VirtualGL-Utils have known security vulnerabilities (CVEs)?
Lavawall continuously monitors VirtualGL-Utils for newly disclosed CVEs and remediates them automatically as they appear.
How do I patch VirtualGL-Utils automatically?
Deploy the Lavawall® agent and VirtualGL-Utils updates are applied automatically across Windows, macOS, and Linux, risk-ranked and reported, independently of your RMM.

Lavawall® monitors releases and CVEs for VirtualGL-Utils through public information and proprietary statistical analysis, and can patch it automatically across your fleet.